Ozernoe Map
Location with an alternate firestorm variant containing burning enemies, fire traps, and abnormal ignition signals.
Region 待确认RaidReleased

Location with an alternate firestorm variant containing burning enemies, fire traps, and abnormal ignition signals.

| Source confidence | official-patch-history |
|---|---|
| Announced | 待确认 |
| Released | 待确认 |
| Loot evidence | 待确认 |
| Supersession | Not superseded in dataset |
Exact extraction coordinates are not available in cached official announcements.
Extraction guideOzernoe is a Raid. Location with an alternate firestorm variant containing burning enemies, fire traps, and abnormal ignition signals.
The checked dataset records 3 feature entries, 3 threat entries and 0 documented point entries. Exact coordinates and omitted screenshots remain pending verification.
The dataset contains 15 update entries, with the latest checked entry dated 2025-02-12.
| Date | Source | Change |
|---|---|---|
| 2025-02-12 | The Multiverse Expands: New Operatives on Dalniy Island! | According to the statistics, Shegolskoe was the most visited location by operatives. Ozernoe took second place. The Agency's intel and Miss Second’s valuable advice helped operatives complete their assigned tasks in these zones with maximum efficiency. |
| 2025-09-24 | Update 0.1.0.131 | Added new spawn points in Ozernoe Raids. |
| 2025-10-15 | Update 0.1.0.188 | Changed monster zones in "Ozernoe", they are now located farther from player spawn points. |
| 2025-10-29 | Update 0.1.0.226 | Fixed a bug that caused the monster artifact to fall through the ground in the Ozernoe raid. |
| 2026-01-28 | New Overtime Raid “Ozernoe: Firestorm” | Operatives: Starting today, a new Overtime Raid, “Ozernoe: Firestorm,” is temporarily available in single-player-only PvP mode. |
| 2026-01-28 | New Overtime Raid “Ozernoe: Firestorm” | Head to an alternate version of Ozernoe, consumed by flame and crawling with burning Devourers, Scorches, and fire traps. Investigate the abnormal signals to locate the sources of ignition, then evacuate. |
| 2026-01-28 | Update 0.2.1.114 | “Ozernoe: Firestorm” now packs more loot,“Headquarters” spawns are smoother, and monsters no longer spawn out of bounds. |
| 2026-01-28 | Update 0.2.1.114 | Added more loot locations to the “Ozernoe: Firestorm” raid, including near the helicopter. |
| 2026-02-25 | New “Lone Wolf” Overtime Raids | Raids for “Lone Wolf” rotate daily from the following pool: Shchegolskoe, Ozernoe, and Factory. The first featured location is Shchegolskoe. |
| 2026-04-09 | Update 0.3.0.69 | Fixed a bug where a building with double doors in the Ozernoe raid blocked each other from opening. |
| 2026-09-09 | Update 0.4.0.73 | Prevented instances where Collaborative Objective contract containers in Ozernoe from clipping through and falling under the bridge. |
| 2026-09-14 | Update 0.4.0.93 | Added descriptions for locations with valuable loot within Shegolskoe, Ozernoe, Factory, and Airport. |
| 2026-09-18 | Update 0.4.0.122 | Prevented Swarms from stinging players inside the church in Ozernoe. |
| 2026-09-30 | Update 0.4.0.163 | Adjusted gravity platforms on several maps, including at the Ozernoe fire station, so that movement no longer stutters when running across them. |
| 2026-09-30 | Update 0.4.0.163 | Fixed a bug preventing players from climbing ladders near buildings #1 and #8 in Ozernoe raids. |